Biggest crowdfunding campaign in gaming history – Star Citizen | Levels

Biggest crowdfunding campaign in gaming history – Star Citizen | Levels


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    CreativeWarlock

    Deep respect for setting up such a high goal with pioneer achievements in terms of game development. Also, deep respect for dealing with such high expectations in a cool manner!
    I wish you guys at RSI all the best to sustain energy, money and passion! Keep on doing your thing!

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    Mark Morales

    Been a backer for a long time. Every year we see the project come together in bigger and better ways. I have been enjoying my time in the alpha and will continue to enjoy star citizen for years to come!

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    ㅤㅤ

    I backed in 2012 and the game is coming along well. That being said, the best part about the game is some of the characters you meet along the way. I've managed to make friends with people whom I'm sure will remain best friends till the day I die.

    [edit] shoutout to UEEMMI and Aussie Coop

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    Sean Menge

    Kingdom Come broke so many barriers in realism and immersion. It proved that there are people who want a game that focuses on challenge and immersion. It was an ambitious project using open world mechanics and an unrivaled combat system to recreate a chunk of the Eastern Roman Empire. People give the combat shit, but nothing comes closer to real life once you learn all the moves.

    Then there's Star Citizen… Which appeared not long after KC:D opened their Kickstarter. It's ambitious in an entirely different way, with a hundred times more content. 2014 as a release date sounded insane. Now it's the most crowd funded spectacle in the world, and the company has matured and gained immense speed.

    I guess it could be summed down to giving gamers what they want vs giving gamers something to buy every cycle. Eventually big publishers will catch on to this. Hopefully before alienating their fan-base completely.

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    NUKE

    If I was Chris Roberts, I would just make 1 solar system and make it good, release the game and add the second one later with updates, and continue to do so for all of them…

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    Timo Geerties

    6:44 is a very powerful statement that visualizes just how important the backers are by playing the game and giving information about the current state and performance

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    Justb3r3aL

    I’m riding for this game til the end. The ambition they have and the risks they have taken are inspiring and I support them all the way.

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    Critical Role Highlights

    Transparent development has been both a blessing and a curse. No one complains that a game has taken 6-7 years under ordinary circumstances because they simply don't hear anything about it until it's close to release.

    Take Cyberpunk 2077, for example. A teaser trailer 5 years ago was all we had until the end of last year. People were elated and happy that we finally had something, but for the most part it had slipped people's mind because they weren't constantly bombarded with information on the development.

    Fallout 4 is another game that no one knew about until it was teased a few months before release. That game took 6 years to make WITH established technology.

    The fact that Star Citizen AND Squadron 42 development will have taken 8 years at release, and the underlying tech having been created from scratch, is a feat in itself. It's not in any way unreasonable to expect the development time of a project like this to only take 2 years longer than Fallout 4. In fact, that's pretty damn impressive.

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    Rand Name

    Hello Citizens, I bet you're wondering how I got here. Well in about 2014 I had a chat with a friend about Freelancer. One of my favorite games of all time. He said: "Why don't you check out Star Citizen? It's made by the same creator; Chris Roberts". Needless to say I became a backer with a nifty little Aurora. A few years later progress seemed to be still on pace, going steadily. I decided to get a Sabre. Yes the $200~300 price tag ships didn't seem off to me. After all, EA and Blizzard have been ripping people off of more than that for just skins. Now we're watching a mixture of feature creep (that extends beyond the stretch goals) and mismanagement. Sometimes even if the product/game seems promising, you should do your research on how projects really went years ago. I'm still moderately confident the game will come out to an extent that I wanted it to, it's just taking a lot longer than it could have.

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    Star of Eden

    Buggiest mess in history.
    Bought in early 2014.
    The amount of time I spend in this playing is actually little.
    Rubberbanding.crash to desktop.
    Crash for no reason.
    Die for no reason.
    Bleed for no reason
    Spawn back in bed..
    Stuck in bed.
    Need vaccine to just get out of bed.
    Fall through ships 10000 times.
    Lifts not working.
    Fall through lift.
    Fall through world map
    Walk through walls
    Glitches
    Boredom
    Nothing to do.
    Players make up their own fucking around content because there is nothing to do.
    2019 its still the same
    At 3.1.*** they scaled the graphics down..sucks totally..
    Textures are blurry now
    Hurts my eyes.
    No sharpness

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    icedeamon

    4-5 years post official release date… they dont have 1 system ready yet. Road map 2019 shows 2/3 of that system done with no professions or game loops…. 1 out of 100 sold as final game. This is the single most overpromised under delivered project in gaming history.

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    Wilbur M

    Minimum required specs to run this game when released:

    x2 twin turbo V8 engines mated to a motherboard with x10 i75000 99.9GHz, 50,000TP DDR90 RAM, nVidia RTX900000 cooled by 750 solar windmills and triple chain driven exhaust fans with 3 cheetas on 24/7 red bull injection whilst running on a treadmill on the highest setting, and military grade internet

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    Hank Storm

    This game will be an entity. Have faith, be patient, hang in there bois. It will be worth it.

    Don't fall for the industry standard of rushed trash quick cash grab games.

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    OneBiasedOpinion

    What's insane about this game in particular is the technology that RSI have actually developed just to build the game and make it work. A good chunk of the time they've spent coding hasn't even been work on the game itself, but on numerous programs designed to make it possible for them to design the game the way they want.

    That, to me, is just mind-blowing.

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    Sulucion 6Tone

    Sad to say – Since 2012 there has been a Shitload of Space Games, and most all of them kicked ass. From X4, to Genesis, to even NMS for the newer games have killed it. I still get the shittiest frame rates in SC and my appeal to the game has gotten further and further away as i cured the itch with other great games. #SC2023

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    Craig Gallagher

    I have to question the purpose behind this video when at 1:46 you make it seem like one of the game studio ceiling spaces is in game footage…

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    Forrest Abbott

    It's like watching a thief get away for murder. In my industry I see so many people like Chris ACTING like they have a plan. That man is a criminal who created a fantastic lie.

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    Genesis Champion

    I don't think anyone honestly WANTS this game to fail. The only people who want it to fail, are the people who have believed it will fail since the start, and now they are too embarassed or unwilling to admit they may be wrong. Sure it has had its problems, but if this game turns out to be what they say it is, it will be the next big thing. We want it to succeed. Just some people are cynical, and are more worried about having the right guess than supporting things that could potentially be something amazing.

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    invisibleAzN

    Please never say "it takes a village" ! That's killery clinton's phrase. She wanted to take all the money out the village, enrich herself, cheat her political opponents, and then go to war with other villages.

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    Paul T.

    Back in 2014, I bought a Reclaimer LTI package. A week ago, it sold on Star-Hanger. I am glad that I am down to the starter package.

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    Eben Oland

    Star citizen deserves more recognition! It may still be in development. But it is a fantastic game! And literally the most visually stunning game I have ever played.

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    R1po

    Ambition and curiosity is what made us humans to what we are now. it's the fuel for improvement and great achievements. and so i keep hoping for the success of star citizen

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    Jocelin Caron

    Stu moé, mais y a pas grand chose a faire dans l'espace? Rockstar, Betesda, Blizzard & CD Red Projek savent nous divertir eux. Ste jeux la semble vide d'histoire!

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    xxCrimsonSpiritxx

    the reason why i love Star Citizen is because it brings people and their love for space sims together, passion for something new, a AAAA game by gamers, from gamers' money

    ty chris

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    No Name

    This game is pretty much milking all the suckers who have too many star dreams. Now if someone spent $100 on this game or less than no big deal. Once or if this game is ever released as a finished product, I will consider trying it out, assuming I don't die from old age first.

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    Julenot _2000

    Man I love this game I bought it 3 years ago and it changed a lot in those 3 years I really wish that the game released soon.

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    Emiliano Zapata

    It's pay2 win and until this day the planets are empty and there is nothing much to do (not many missions, no tradesystem, no guilds, no real progress, no story, no fauna, not much of a combat AI – there is some not finaly developed mining) No hate though, just something to consider! The next update will increase the Kombat AI somewhat – still, until you will have something like a game it will take, according to CIs HP, you'll have to wait at least to the 1th quartal of 2020.
    I'm not saying that you cant have fun with the alpha.

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    The Infidel

    Is this advertorial content? Because it damn well comes across as such. Not a grain of criticism to be found about the lies,broken promises to early backers, the economic changes which border on scam, the insane feature creep, the constant reworking of fundamental core tech which keeps pushing out the goal of completion further and further, the endless cycle of releasing,reworking and making variations of ships to further squeeze money out of the die hard fanboys while not even the single player game which should have been finished 2 years ago is anywhere close to even being BETA..and of course the cult like behaviour of the fandom when it comes to critique.

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    Richard Hill

    The thing I love about these Devs is, I'm able to play this on a moderate setting using my old age 770's, and it still looks beautiful. Small points!

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    Okalik

    Thx red bull gaming. I m Starcitizen dreamer and il like this project ! Very very thanx for this good vidéo 🙂

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