MISC Freelancer BASE Review – A Star Citizen’s Ship Buyer’s Guide

MISC Freelancer BASE Review – A Star Citizen’s Ship Buyer’s Guide

I’ve been thinking about buying a cargo
ship is the freelancer basic goodbye how does it compare to other cargo ships welcome to another installment of a star
citizen’s ship buyer’s guide what’s up citizens this is subliminal
here again and today we’ll be discussing the features functions and benefits of
the misc freelancer base with a comparison on how those features ranks
amongst competing ships so you can make an informed buying decision let me know
what ship you’d like to see next down in the comments the ship with the most up
votes will be featured in the future episode
what’s that out of the way let’s get to it the freelancer base is a medium sized
cargo ship manufactured by none other than Musashi industrial and star flight
concern or miss for short misc is a human based company out of the Centauri
system founded in 2805 the freelancer base is one of four freelancer variants
the freelancer max derp and miss are also available be sure to check out my
buyers guides on those in the description the misc freelancer is
primarily a long-range cargo hauler designed for shipping major corporations
goods around the verse however its modularity and versatility as well as
its considerable firepower have seen it fill a number of roles including use as
a smuggling ship and a long-range Explorer the freelancer base is
currently flight ready it is available on the pledge store for purchase and
upgrade for one hundred and ten dollars is part of the game package four hundred
and twenty five dollars earned on average sells for one hundred and twenty
eight dollars on the grey market it is not currently available for purchase
with in-game credits with that out of the way let’s see how it compares to
other ships you might be considering for comparison I have hand-picked 17 ships
that I think could possibly be considered by someone looking to
purchase a freelancer base the following slides will feature the current ships
value and rank along with the names and values of the worst and best ships a
Google sheets document with those ships and data are linked in the description
this information is sourced from multiple sources some with conflicting
data I’ve chosen the data that I think is accurate information and thoughts
reflect the current state of the ship and the persistent universe not what
will be possible in the future now let’s see how it stacks up to the competition
the freelancer comes in around 220,000 kilograms it has a max crew size of five
a large cargo capacity of 66 SCU it features a max y’all pitch rate of 65
degrees per second an SCM speed of 205 meters per second a decently fast 1005
meter per second top speed has over 19,000 hit points across its body its
shield generators can withstand just over 12,000 hit points of damage its
guns do just over 2,000 damage per second and they have a theoretical DPS
of over 2,200 it should be noted that DPS only matters if you can hit your
target it’s missiles do just over 10,000 damage its fuel tanks hold 18,000
gallons of fuel its Odyssey quantum drive gives it a great 74 mega meters
per second quantum speed and a range of 107 Giga meters so it can travel from
port al-azhar to hjerson 3.3 times before needing to refuel quantum travel
from $4 r2 Hurston will take you about 7 minutes and 14 seconds and leaving
hearses atmosphere will take you about 4 minutes now let’s talk about its
firepower the freelancer base packs to PC to dual s3 mounts with 2 tarantula GT
870 mark 3s each east tarantulas have 550 to physical damage with 47 rpm or
total of 432 DPS and the 3800 meter range in the rear the freelancer has
one-man turret with two sides to em for a laser autocannons these in forays have
320 energy damage with 50 rpms for a total of 267 dps and a 2700 meter range
in addition its wings hold 2 sides for MSD for 2-3 missile racks with 2 size 3
or stories each arrestor threes our
cross-section have 1500 mix damage a 3.89 second lock time in over nine
thousand meter lock range it also has two size three MSD three two two missile
racks with two sides to ignite two’s each ignite tubes are infrared have 948
mixed damage and a one point six eight second lock time and over a fifty five
hundred meter lock range this is a total of eight missiles let’s talk about
components the standard components available on the freelancer base are as
follows it has one size too great see civilian class daybreak powerplant
– sighs – gracie civilian class frost star e^x coolers one size – grade C
civilian class Odyssey quantum drive with an 18 second cooldown after long
jumps and last but not least we have two sides to grade C military grade 5 ma –
Molly shield generators let’s take a look at the interior the freelancer base
features a cargo bay big enough to comfortably fit at least three grey cat
B TVs – Drake dragon flies to a open noxes or
54s see you in the rear the rear turret access is located at the rear of the
cargo hold to the left and to the right are the
components mentioned earlier moving on we have a second cargo hold with the
remaining 12 scu of cargo space and a topside access port the living quarters
feature an expresso machine a poor side airlock for bunk beds a non-functioning
MFD and a head the cockpit comes equipped with two engineering C’s with
one MFD each a co-pilot seat with five MFDs and a pilot seat with five MFDs although
two are barely visible under your arms it should be noted that the freelancer
does not currently come equipped with an eject feature there’s also a known bug
that some ships with ladders have in three-point-four called the ladder of
death it is best to enter and exit through the cargo hold of the freelancer
to avoid being murdered if you have cargo inside walk around the right side
enclosing the misc freelancer base is a great medium sized cargo ship its pros
are a large sixty-six scu of cargo capacity it’s nimble for its size as
fast quantum speeds has a long QT range and it has room for all of your friends
it’s cons are reduced visibility from the cockpit its missile payload is
subpar has a low max speed currently has no ejection feature and a homicidal
ladder so is it worth a buy with the $10 upgrade from the Cutty black for an
additional 20 scu of cargo capacity it may be a good option for the citizen
interested in a profession and trading in turn you lose some ability to be able
to defend yourself this may not be an issue for the citizen who has friends to
play with it should be noted also that the freelancer max is only $40 more for
almost double the space and better weapons but ultimately that decision is
up to you did you like this guide like it subscribe by hitting the bell and
comment what ship you’d like to see featured in the next episode of the star
citizen ship buyer’s guide until next time citizens I’ll see you in the verse you


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    Great review. I would love to see a review of the Super Hornet (Heartseeker?) when the new Flight Model is introduced with 3.5.

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    Always proffecional videos my friend. spot on info and the videos are not dragging allong. Keep it up. Subbed offcourse. Greetings from the netherlands.!

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    kennith alfred

    Great video as usual!
    I think the rankings should only include ships roughly the same size or price range. I know their isn't a lot to choose from in comparison but it skews the results doing such a broad spectrum of ships.

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    Newly subscribed!
    I really like your informational format. The type and amount of information you present is fantastic! I'm going to watch every buyers guide you make, even for ship types I have no current interest in.

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    This ship should have 2 seats, 2 beds and more living Space and features. A crew of 4 for a ship this size and for this purpose makes no sense to me

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    I love my freelancer, but i agree the cockpit view is garbage. I'd love to see it be reworked so as to get a bit more visibility

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    Freelancer λŠ” airlock 및 μš°μ£Όκ³΅κ°„μ—μ„œ 곡간 격리의 μ€‘μš”μ„± μ΄λΌλŠ” κ°œλ…μ„ μΆ©λΆ„νžˆ 가지고 λ””μžμΈλœ μš°μ£Όμ„ μ΄λ‹€. Star Citizen 의 λ‹€λ₯Έ μš°μ£Όμ„ λ“€μ€ 이 κ°œλ…μ΄ 엉터리인 κ²½μš°κ°€ λ§Žλ‹€. λ‹€λ“€ μ–΄λ”˜κ°€ λ‚˜μ‚¬ ν•˜λ‚˜μ”© 빠진 λ””μžμΈ 듀이닀. Freelancer λ˜ν•œ ν•œ 가지 μ‹€μˆ˜κ°€ μžˆλŠ”λ° λ‚˜λΌλ©΄ ν™”λ¬Όμš© 함선에 ν„°λž«μ„ μ €λ ‡κ²Œ ν™©λ‹Ήν•œ μœ„μΉ˜μ— μ„€μΉ˜ν•˜μ§„ μ•Šμ•˜μ„ 것이닀. νŠΈλž˜μΌλŸ¬μ— ν™”λ¬Όμ μž¬ 업무λ₯Ό κ²½ν—˜ ν•΄ λ³Έ μ‚¬λžŒμ€ μ•Œκ² μ§€λ§Œ 저건 정말 μ–΄μ²˜κ΅¬λ‹ˆ μ—†λŠ” μœ„μΉ˜μ— ν„°λž«μ΄ μžˆλŠ”κ²ƒμ΄λ‹€.

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    John Boyd

    I know its tough to do right now with the game where it is, but in the future I would leave to see what the stats look like "maxed out." Kind of like an A-rated review of ships in Elite. I really wonder how, if you get rid of the stock loadout, how dramatically these ships' tiers would change in comparison to eachother

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    Corey Robinson

    I am not looking to buy a freelancer. That being said, I absolutely love your buyers guide videos. I have watched most, if not all of them. I bought SC back in 17 and just rebooted. Your videos get me so excited for the future of the game because of all the prospective goals I can set for it. I find your videos to be THE most comprehensive videos of each ship (if it's up to date) that I have seen. I'm not knocking STLyoungblood OR Tactical, but I have come to trust I will get the absolute answers from your video on if I should buy the craft or not. In fact, your videos have probably saved me at least $150. Thanks buddy, keep up the work from an earnest fan. I currently am debating if I should update me Aurora to a mustang beta and later by a 325a or just upgrade straight to the 325a.

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