Star Citizen: Citizens of the Stars – Todd Papy & Clifford_aka_Miku

Star Citizen: Citizens of the Stars – Todd Papy & Clifford_aka_Miku

Closed Captioning provided by Tyler Witkin (TW): Hey everyone and welcome
to another episode of Citizens of the Stars where we take a look at the best part of Star
Citizen, all of you. So let’s jump straight over to Ben Lesnick
to see who he’s chatting with for this week’s Citizen Spotlight. Citizen Spotlight 0:44 Ben Lesnick (BL): Hey everybody. Welcome to Citizen Spotlight, the part of
our show where we celebrate some of the people who make Star Citizen community so amazing. Today I’m joined by Clifford AKA Miku. Hey Clifford. Why don’t you tell us who you are and what
you do. Clifford_aka_Miku (CM): My name is Clifford_aka_Miku,
and I am a Star Citizen streamer. And what I try and do for Star Citizen is
I try and promote the game the best that I can. When I’m playing the game I just like to show
off the many ships that I’ve loved to purchase. I like to describe the ends-and-outs of the
ships and plan . . . and goofing off in FPS matches and just really showing where the
current state of the game is and just really give them a lighthearted take on where it’s
going and why I’m so enthusiastic about the project. BL: Now I know when I’m out there it seems
that I run into you on pretty much every Star Citizen podcast. Can you tell us what shows you’re on, and
what you talk about? CM: Yeah, I am on quite a few of the podcasts. One of the first ones I was ever on was on
Starcast with Geekdomo. I’ve been on Paul Shelley’s The Captain’s
Table or people know him as The Astropub. I’ve also been on Perverse the Verse from
Test Squadron. I’ve been on The Base Radio with The Friday
Night Show and The Round Table. And basically the shows, they’re just a lighthearted
take on Star Citizen so basically we all come together. We share our opinions, our views and we might
have a little bit of a debate in there, but we really try and make it in a fun-loving
way for the community, like new members of the community, can digest to understand, and
also maybe get a few extra people into in Star Citizen. BL: Now I know there are several streaming
platforms out there, YouTube, Twitch, Beam, etc. Tell us how you got started with Beam. CM: Yeah, I’ve always been about promoting
Star Citizen the best of my abilities, and I felt that to me we had so many great Star
Citizen streamers on Twitch, so I still … I started really looking at Beam, and I really
liked the user interface. I liked the people I was conversing with,
so I said, “You know what? I’m going to give it a go.” If I can get more viewers like new viewers
on this totally new platform then I think I would be doing a good service to Star Citizen
and the Star Citizen community by bringing on new people. New people that have never seen the game before. BL: Well thank you so much for being on the
show Clifford. We really appreciate all your support. Now let’s find out what’s happening this week
in Star Citizen. Quantum Questions 3:37
Jared Huckabee (JH): Hey everybody and welcome to another edition of Quantum Questions where
we take a CIG developer, put them on the hotseat and make them answer as many questions from
you, the Star Citizen subscriber, as they can in under two minutes. Our guest this week is design director out
of Foundry 42 – Frankfurt Mr. Todd Papy. Todd, how you doing man? Todd Papy (TP): Hello sir. JH: Alright, thanks for being on the show. TP: Thank you. It’s good to be here. JH: Now, you know that the current Quantum
Questions champion is Brian Chambers? TP: Yes … JH: He’s got 16 questions. How many questions do you think you’ll get
today? TP: None … I’m going to aim for 17. JH: I do have to tell you that some of these
questions actually came from Brian Chambers. TP: Okay, so they’re … JH: So … TP: … loaded questions then? JH: Some of these are loaded questions. TP: Okay. JH: He’s trying to trip you up here, so let’s
go ahead and we’ll put two minutes on the clock, and begin. What is your name, and what do you do? TP: Todd Papy, design director for Foundry
42. JH: Easy gimme. What does CIG envision as the ultimate role
for player hangars in the finished game? TP: Player’s personal storage that they can
go to and look at everything that they have. JH: Alright. Can we expect parachutes when ejecting in
atmosphere? TP: Not for 3.0. JH: How will … how many unicorns do you
have on your desk? TP: [Laughs] Four or five at least. JH: Or five? TP: Yeah, five. JH: Okay, we’ll check. Which unicorn is your favorite? TP: The first one, the hat. [Charades Putting a Hat On] JH: Fine. In what version release will we be able to
launch and then reattach the P-52 to our Constellations? TP: We’re aiming for 3.0, but I think there
are some tech issues that we’re still trying to work out right now. JH: Okay. Escape pods in 3.0. TP: Nope. JH: Yay or Nay? Nope? [Chuckles] TP: Nope. [Shakes Head Negatively & Laughs] JH: How many separate herbs make up Frankfurt’s
famous green sauce? TP: Ooo, I want to say 16. JH: No. The answer is seven. TP: [Disappointed Gasp] JH: Who is your favorite Schlager singer? TP: Pass. [Both Laugh] TP: David … JH: The answer is Helene Fischer. TP: Oh, I was going to say David Hasselhoff. JH: When do we get ingame voice communication? TP: I know that they’re working on it right
now. I just don’t know when the release schedule
for that is. JH: If we exit from our ship during atmospheric
flight will we fall down to the planet surface? TP: Fall and die. Yes. JH: Okay. Why do you always look so mad? TP: [Chuckles] I just don’t naturally smile
… JH: The same thing I do. TP: … and the goatee. JH: What is your favorite german food and
why? TP: Schnitzel, because it’s delicious. JH: Will there be an actual use for mess halls
in our ships? TP: Yes. It will affect your stamina, but I don’t see
that happening in 3.0. JH: Will ground vehicles get a control mapping
for throttle and joystick as well as keyboard and mouse? TP: Yes for 3.0. JH: Who is your favorite developer in Frankfurt? Oh, we’re out of time. TP: Oh. [Smile] JH: We’re out of time. No time to answer that unfortunately. [Laughs] TP: Brian is not my favorite development director
in Frankfurt. [Both Laugh] JH: Oh, just got to add that. Okay. So Todd Papy goes on the board with a total
of 13 questions answered correctly. Of course we’re going to take his word on
how many unicorns he’s got on his desk, since we’re not there to actually check. Now remember everybody that you can submit
your questions for consideration in Quantum Questions each and every week in the thread
in the Subscriber’s Den up on Spectrum. So for Quantum Questions, I’m Jared Huckabee. Let’s throw it over to Alexis and find out
what’s happening this week in Sub-Conscious. Sub-Conscious 7:09 Alexis Lesnick (AL): Greetings citizens. I’m Alexis, and I’m here to give you a spicy
meatball of Star Citizen subscriber news. This is Sub-Conscious. First up, we’re collecting Town Hall questions
in the Subscriber’s Den. This month’s live Town Hall will be with the
Foundry 42’s props team, so ask away about everything from ammo crates to vending machines. You know the ones I mean. Then tune in on June 6th to see the team answer
the questions live. There’s more to see on the Eclipse in the
Subscriber Vault this week. The Eclipse went through a lot of development
to get the Aegis stealth bomber look down just right. I think they nailed it, and you can see exactly
how we got to this point with this week’s Vault. And finally, the big news. The end of the month is coming up and that
means it’s time to switch out our loaner ships. Starting on June 1st your Buccaneers will
go back in their hangars and be replaced with, you guessed it, the Caterpillar. All subscribers will have access to test fly
the Caterpillar pirate transport all June long, so get ready to go pillin’. That’s a word, right? If you love the Buccaneer so much that you
want to keep it around, we’ll have it available for sale to subscribers this weekend. That’s it for this week, but there’s plenty
of great subscriber content to come. Until then I’m Alexis, and I’ll see you in
the Den. Top 5 and MVP 8:26 Tyler Nolan (TN): Hey everyone. Tyler Nolan here for this week’s Top 5. Let’s get started. Number five, Nephenteso6 has shown off their
progress on a “Light Unit Breacher” character model that they have created using ZBrush
and Substance Painter. I really like their concept for the kind of
player you just may run into in the verse. Looking forward to seeing the finished model. Number four, is a gorgeous screenshot of the
Argo MPUV by soulraver. I always enjoy what people can create using
the dedicated camera controls and Star Citizen Alpha. Great work. Number three, is a short film called “My
Dream” by Escorbuto. I don’t want to spoil it, so head over to
the Community Hub to watch this dramatic story unfold. Number two, Cyber-morph has created their
own Aegis Eclipse wallpaper, and it’s my favorite one so far. Excellent work. Number one and MVP is Zero-Sense for their
movie, “Trouble at Comm Array”. It’s a short film about a marine who must
investigate a comms array and all the danger that may come with it. Congratulations Zero-Sense. You’re this week’s MVP. Outro 9:31 TW: Well, that’s all for this week. We hope that you enjoyed the show. I want to give a special shout-out to Clifford_aka_Miku
for coming and chatting with us in this week’s Citizen Spotlight and to Todd Papy for taking
on the hotseat in Quantum Questions. And with that, we’ll see you next week. Extra 10:14 [Shaky Hand Cam] TP: Alright. So, at my desk we’ve got a birthday card. We’ve got Rainbow Dash … Pez dispenser. Then we’ve got another one. We’ve got unicorn horn that you can drink
out of. I’ve got unicorn tea made with unicorn poop. I’ve got unicorn fart stuff. I’ve got unicorn Lego figure. I’ve got unicorn meat. I’ve got unicorn poop. I’ve got three different stuffed animals that
are unicorns and then I’ve got a unicorn balloon that’s slightly deflated, and then on the
other side of this there is a unicorn sign that I got. [Adjusts Camera To Self] And then from there
I’ve taken the unicorn toilet paper that I got from somebody for a birthday, home. So, that is … that is … that is my unicorn
collection, which all started as a joke with the hat as this was whoever breaks the build,
they should be wearing this hat, [Dons Unicorn Hat] and from there the legend has just grown. Alright.


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    Ground vehicles will get a control mapping for throttle and joystick in 3.0 (yay)

    Also Todd Papy is adorable.

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    Are the prices for the space station strip club going to scale in sync with the dynamic economy system or will they be pre-established?

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    good thing 3.0 got scheduled to July instead of June, or else I think my whole summer would've gone to playing Star Citizen.

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    Joseph Jeremias Gericke

    can someone pleas tell me what Episode Brian Chambers was on? it is always mentioned and I would like to watch it but cant find it.

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    Patrick Bateman

    I'm really interested to know what's CIGs relationship is to all the games Todd Papy had hanging behind his desk.
    Considering, that all of the devs working at CIG Frankfurt must have worked on a huge number of games over the time, this is quite an interesting selection you've chosen to hang up the wall.

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    Just skipping through the video to eventually find some interesting gameplay or something apart from the moderators…
    Getting dissapointed over and over again ^^'

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    Elim Rawne

    Todd Papy should eb made a major charismatic villain in the PU because he just looks really cool. My two cents.

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    is that a mother effenn Monkey Island 2 poster on the wall @ 11:08, m/ Damn that game was fun and funny, that was my first game in like 1993, I still have the code wheel for it m/

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    Austin Johnson

    For everyone worried about the game development right now, I'd just like to let you know the updates after 3.0 will only come out faster. They stated in a previous video that they predict only a few months time for each update after 3.0 because 3.0 will lay the strong foundation for SC and everything after will more be like add-ons.

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    Jack Longhearse

    This game takes place during the reenactments of Space Civil War 7. Very immersive and educational.

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    Star of Eden

    although this questionare thing might be funny ..not everyone gets the same length of questions it takes to ask meaning it defferes from the time it takes to answer..which is unfair actually on every one one person has a long time to a question and then there is a short time question

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    Keith Johnson

    Hello to all!  I would like to see women and AI women in this game, also make it so no one can steal our ships because I use my hard earn money to buy them. Thanks.

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