Star Citizen: Loremaker’s Guide to the Galaxy – Pyro System

Star Citizen: Loremaker’s Guide to the Galaxy – Pyro System


Closed Captioning provided by the Imperial
News Network. Cherie Heiberg: Hello, welcome to another
episode of Loremaker’s Guide to the Galaxy. I’m archivist, Cherie Heiberg. If you’ve never seen Loremaker’s Guide
before this is a program in which the members of the Lore team at CIG take you on a guide
through the mythology, the history and the science behind all of the systems we’re
making for the game. With that let us get started. Today we are going to Pyro, now Pyro has an
interesting history… there we go. It’s an unclaimed system with a red dwarf
at the centre, no inhabitable planets yet it still has a somewhat sizable population. It is home to smugglers, criminals, pirates
and the brigands of the galaxy. The system… even though it’s not very
friendly, it’s fun for pirates to be in, They like it, they have a good time, they
control what’s going on, it’s pretty nice. However it is pretty dangerous system to be
in because the star in the centre being a flare star which I’ll get into in a moment. Fire fights are not uncommon, there is no
political stability unlike Spider which has… Spider’s pretty stable. The pirates home in Pyro is known for a place
where you want to go and get some shady, shady jobs and maybe get in a good fight if you
want to get in a good fight. Anyway, also one second… this system is
the basis of a level of Wing Commander however the game designers took a little bit of liberty
with the design of the system because there is no such thing as a prolonged nova phase,
that is made up. The nova is an instantaneous event but I think
they thought it sounded a little bit more jazzy for the video game. So, let’s get started. This here is Pyro, it is the star at the centre
of the Pyro system, like I said it’s a red dwarf which is an M-class main sequence red
star. What a flare star is… is it’s a star that
exhibits unusually violent solar activity… solar flare activity. Most of the ones that we know of are red dwarf
stars, there can be others but vast majority that we know of are red dwarves and what happens
is that the luminosity and the brightness of the star, which are more or less the same
thing, engage in such sudden flares of brightness that they can get ten thousand times more
powerful than any solar flare that our sun had ever produced. So, there are definite like wicked flames
that happen sometimes. Let’s put it this way, so the flares are
so powerful you’d get way, way, way, way, way, way, way more than a particularly interesting
aurora like we would on our own planet. A flare star Ursa Major increase in brightness
fifteen fold in 2013 for three minutes and then returned to normal. So like… schwoooo, which is kind of the
thing you get here on Pyro. It creates and incredible amount of xray radiation,
it can create ultraviolet radiation, anything that would make life… the development of
life completely inimical to what happens in the solar system. You know, good times. Therefore you can take it for granted that
Pyro I is a terrible place to live. It’s a blackened little rock that’s very
small, it’s sort of like Mercury in that it orbits close to the sun and is just like
totally burned out and maybe it had a surface at one point but it certainly doesn’t anymore. It’s just kind of like this horrible, charred
little rock floating in space. You’re not really going to get anything
out of it. Same with the Akiro Cluster or Akiro Cluster,
depending on who you’re asking. It’s just a little cluster of asteroids
that chills out here, kind of near the Lagrangian planet Pyro I. There’s not much to be found there, people
say that the mining has been… that strip mining has taken everything from the planet,
I mean not the planet, the asteroids. You guys know what I mean. So, it’s not really worth your time I would
say. Let’s go over here to Pyro II, which is
a coreless planet. Now coreless planets are interesting, it’s
not that they are hollow which is a common misconception, it’s that they don’t have
a differentiated metal core. So like our planet has a core, it’s kinda
like a core and a mantle and a crust. It’s like different layers so if you like
slice the planet open it would look like a really cool layer cake but if you slice Pyro
II open it would just be an undifferentiated mass sort of like a cake with no layers. Again like any minerals that would have been
worth mining on the planet have been stripped away sadly but you know, it doesn’t hurt
to try from time to time. Here is Pyro III, it is a lava planet. It has unusually strong tectonic activity,
it has seas of lava criss crossing the system… criss crossing the entire planet. It’s possible that it’s caused by a collision,
like a piece of a planet sized body broke off, hit the surface, just caused so much
damage and energy that the whole surface melted and it’s really not been the same since. Now the reason that we think this is probably
what happened is because of what happened to it’s neighbour Pyro IV. Which used to be a planet in the system, just
kind of chilling out having it’s own regular orbit until a planet sized body hit it and
it was knocked out into this totally ridiculous orbit and it is slowly settling into the orbit
of Pyro V. Which is all the way over here so we’re going to have to adjust that later,
it should be closer. Zoom in right here to Pyro V, which is a gas
giant. It doesn’t have a pure hydrogen atmosphere
so it’s not really, you know, it’s not really a good place to refuel but it does
have a bunch of really cool moons. All are named after various concepts that
are related to fire like Vatra, Vuur and Aoir, Ignis and Fairo and Fuego, that was an easy
one. None of them are inhabitable, all of them
are decently hot. They kind of vacillate between hot and cold
really because they’re far enough away from the star they should be pretty cold but the
solar flares do reach all the way out to this point sometimes and that doesn’t really
make it a very good place to park your ship because you never know when a solar flare
will hit. Let’s see here, here’s the last planet
in the system… Pyro VI. Now Pyro VI isn’t interesting because it’s
a little planet on the outskirts of the system, it is interesting because of what is around
it which is Ruin station. The home to all piracy in Pyro, this is the
base that’s always under contention for who is the true ruler. Usually a couple of gangs kind of go back
and forth between who’s the one in charge and who’s the one fighting to be in charge. It’s got a nice little bar on it where you
can go that’s more or less stable but, you know, you’re going to get the occasional
bar fight there. It was once a Gold Horizon terraforming platform,
no one really knows why there’s a terraforming platform around a planet that is completely
unterraformable but Gold Horizon didn’t go bankrupt because of their sound business
decisions. Be an excellent place to make connections
with other pirates, with other smugglers, perhaps other outlaws if that’s what you
care to do. You need to be aware that you will most likely
get involved in a firefight of some kind. I know I’ve emphasized this point more than
once, but I just want you to know. If you want to find crime, you’re going
to find it in Pyro. Thank you for tuning into this week’s episode
of Loremaker’s Guide to the Galaxy, once again I’m Cherie Heiberg, the archivist
with the Lore team and I’d like to thank our subscribers for making this program possible
and you all have a wonderful rest of your day, bye.

Comments

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    adamaj

    No offense, but Adam Wieser does this a lot better. It's like you don't want to be there and you're just unenthusiactically reading notes and you have no actual knowledge of what you're talking about.

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    TheHowitzerPriest harris

    So wait. Do we really need to watch out for solar flares in the game? Because if so that would be awesome!

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    Choa Ming Guy

    Are their gonna be infested planets? It could add some tension and horror aspects 😀

    Like say its a very mineral rich planet, but its a fast rotating planet with 2hrs ish night day cycles. And these creatures in masses come out of nowhere and attack miners.

    Just imagine. You and your mining guild start a big operation mining this planet, you started mining with your org. But a massive pirate fleet enters your radars, someone has tipped them off. They destroy all your escorts and manage to board the ship, you get into an escape pod. You land on the planets surface, and run to a wreck of a old capital ship. Night time arrives and you hear screeches, definitely not human. The shadows consume you, you draw your pistol and fire aimlessly, manage to take out a few but their is too many of those THINGS, your torn to pieces.

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    stew360

    So the gold horizon platform there is some sort of " mass effect OMEGA " space station , Nice i hope the inside will be interesting 🙂

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    Mike P

    Thanks for the great presentation Cherie – can't wait to see this in game. Since it takes about 5 hours for our sun's light to reach Pluto, hopefully it will be possible for some kind of early warning satellite system (given QT drive tech) for us to "duck and cover" flares.

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    Aymen Benrebah

    would be cool if we can be able to use hands/knives/sticks to fight , bar fighting will be much better , you never fight using guns in a bar do you ?

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    Xavier H.

    really cool, i wonder if we will find a reason why that teraforming platform is there or we will just always have to assume gold horizon are idiots.

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    William Sixsmith

    All that radiation flooding the planet would make for some interesting isotopes to pick up off the dark side wouldn't it?

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    GameSnippetsUK

    I can't imagine them doing solar flares in game, that sounds nuts… who wants to go to Pyro V and check it out? 😀

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    NeoAcario

    930 years into the future and still can't predict when solar flares will hit? I find that hard to believe. It makes sense that the Pyro local news channel would be able to give out flare warnings.

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    kooken58

    So all of these systems will eventually make it into the game? Just hard to wrap my head around it all…with all this back story and content in each system.

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    TZUGARIS

    I'd honestly love to see a Chronicles of Riddick spin off where there's a planet full of eff'd up monsters that come out in the night only.

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    Richldagamer

    Ain't this exactly how no man sky was hyped.
    guarantee this will flop, gameplay looks ok but looks like it will have a buggy system.what's the point on doing a presentation on mostly inhabitable planets makes no sense SMH.

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    Yewty

    I feel like the name Pyro sounds a bit childish. Maybe it should be a nickname for the system, and the system would actually be named the "Pyrosthenes System" or something like that

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    Zor Derod

    Как много систем они хотят сделать, если даже у пиратов есть собственная система.

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    TNM001

    little note: a nova is not an insta. event, just the core collapse part is, everything else takes hours to years.

    like, parts of a second for core collapse, hours for the shockwave to reach the surface, weeks/months for max brightness and years afterglow.

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    The Ewings

    Cherie's hot. But not much information. This whole thing didn't tell me anything about SC gameplay. Is it a PvP zone? What does that mean? Is the PvP slider inconsequencial and otherwise even in the game still?

    From an immersion standpoint, why would any zone be a "good place to have a fight"? Does that mean some character woke up that morning and decided to go fly his expensive ship into a meaningless battle with another human being for no reason whatsoever? Was his mommy mean to him that morning? Did he break up with his GF that morning? Why would anyone be "looking for a fight with their expensive ship and equipment at risk and no monetary reward?" Is this a universe, or a Quake deathmatch game?

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    Mikhail Alexandrovich

    Clicked because I misread the title as 'lovemakers guide to the galaxy' and thought, Alright! we're getting some mass effect alien seduction in this.

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    kristian nodland

    only 1 more so boring. i think it was talk about in 12 that we was going to have more then 100 by now .

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