Star Citizen vs Elite: Dangerous – Complete Breakdown

Star Citizen vs Elite: Dangerous – Complete Breakdown


Hello ladies and gentlemen CaptainShack here and welcome to Star Citizen vs Elite Dangerous. I’ve been covering Star Citizen for quite some time now and it never fails that someone posts a comment either comparing it to Elite Dangerous or saying that Elite Dangerous is downright better. So let’s do it, let’s put these two juggernauts of the space sim genre up against each other and see how they compare, what differences there are and maybe why having both titles coming out is a really good thing for space sim fans. Keep in mind comparing these two games is difficult as Star Citizen has an estimated release date of sometime late in 2015 whereas Elite Dangerous is set to release either at the end of this year or very early into next year. Making these two titles about a year apart on release. Meaning that most of the gameplay elements for Elite Dangerous are already polished and playable in the beta but Star Citizen is still heavily in development. So let’s get into the quick and easy comparisons over. Graphically both games are fantastic looking with an attention to detail few games can compare to. Each has stunning cockpits, beautiful effects, though I have to give it to Elite Dangerous. The sound design currently in the beta is the best I’ve ever heard. I’m not even talking from a Space Sim standpoint either, but for gaming in general. The Hum of your engines, the base to your laser toasting pirates as they shoot’em, the pop of an enemy ship as it explodes are all done in such a way that really draws you into the universe. Chris Roberts take some notes from this one it’s damn good. Both titles are touting a dynamic economy and the inclusion of a living world with AI factions, and events happening based on player input that can change the universe as a whole. Both have really interesting complex plans on how the world will behave and react and hell I could probably do an entirely separate video on this topic alone. But for now all this stuff is on paper and not worth really going into till we actually see more come out of it. From a game design standpoint both games have similar goals: allow players to jump into a living universe, grab a ship and have options to play how they want. From being a pirate to a trader, a haller, miners, fleet leaders, explorers the choice is really up to you. With different ships setup to do different jobs and this, I think is where Star Citizen shines. The current ship list for Star Citizen is larger then Elite Dangerous, but it’s not just the amount of ships, it’s the creativity and design of those ships that makes them special. Each ship in Star Citizen is designed to have a fully established place in the universe. With manufacturers, and a design purpose, a history, and a sense of style. Take for instance the F7 Hornet. It’s a military fighter, something like an F-16 of today’s standards. It’s tough, reliable, made by Anvil AeroSpace. They’re an in-universe cooperation that’s known for utilitarian design with a military history. Compare that to Elite’s ships in the beta and you’ll find that they’re not all that inspiring. Having very basic shapes and smooth lines. Like they’re worried about drag in space. I personally like Star Citizen ships because you can almost tell what Sci Fi show, movie or book inspired by. Like the new salvage ship that was just announced gives me a very Firefly/Aliens like feel. A big point of comparison between Star Citizen and Elite Dangerous currently is controls. Elite Dangerous definitely feels great flying with a joystick and throttle setup and it’s easy to tell they’ve had an extra year or two to get it down just right. Star Citizen controls, at least in Arena Commander right now, they’ve been improving with each major patch but it still feels like you’re a mobile turret when flying with a mouse and keyboard. I’m sure this is going to get better with time, hopefully that’s something they work on. One design choice that’s completely different between these two games is the ability to leave the pilot’s seat in Star Citizen. Now Elite Dangerous has mentioned after release the possibility of getting up and walking around your ship but Star Citizen is designing their title to be played in and out of the cockpit. Each ship is designed with a full interior. Which is even more impressive as the ships in Star Citizen are much larger in general when compared to the Elite Dangerous. How will this effect gameplay? Well, first person combat and boarding is a major part of Star Citizen, when salvaging a wreck you’ll need to actually either get out of your ship or send a crew mate out into the cold and grab and move wreckage into your cargo bay. Meaning exploring the interiors of derelict ships will be possible in Star Citizen opening up a massive list of interesting scenarios that could take place in the game. Like exploring an abandoned asteroid colony or getting out and fixing a damaged subsystem on your own ship. It will be interesting to see what the devs actually do right now it’s really all on paper but you can walk around the hangar and the interiors of your ships that are already in the Early Access beta called Arena Commander. One of the most unique aspects for this genre is scale. Space Sims in the past have literally given players an entire universe to go play around in. Star Citizen in this regard is no different and is said to have on release well over 100 solar systems to explore. Now, that might sound like quite a bit right? Yeah till you look at Elite Dangerous’ 40 billion that they’re touting on their website. Currently they’ve got over 500 available in the alpha to explore. You’re probably thinking “well hands down Elite Dangerous wins” but here’s where the detail comes into play. The devs for Star Citizen are hand crafting each system, customizing them to be unique places with interesting things to see and do. One system might have the wreckage of battle that took places 100 years ago, another might have a giant man made planet under construction or an alien artifact. Who knows… Elite dangerous having so many systems has to use some type of random generation to fill these worlds. Sure you do get a really cool sense of true exploration when you’re entering a system that literally no one has ever been to. But will it be different from the last 100 you past on your way through to get there? Right now in the beta there’s only a handful of stations, and most of the systems look fairly similar. So repeating assets could be an issue with a universe that size. But you can’t deny, that massive of a universe is pretty epic. They’re also trying to match it to what we know right now about our universe, so stars that we know of will actually be in the game, things will be fairly to scale. It’s all really impressive with Elite Dangerous and Star Citizen very excited about both prospects. Both games will have multiplayer with an option for single player. I do like how Elite is handling this, allowing you to setup a group multiplayer world instance that anyone of your friends can join in on. So maybe you don’t like PvP but still want to have a cooperative experience with your buddy, or maybe you want to have it for just your community. You can do that. Also it’s really nice not to have to deal with dedicated server hosting. Star Citizen has something similar as they’ve announced the ability to open up your own personal server. Of course modding support has also been announced opening up even more possibilities for the community, but you’re probably gonna have to pay your own server host. Each of these has its strengths and weaknesses. Speaking of single player Star Citizen is going to be initially releasing with Squadron 42. It’s a story driven single player campaign that can be played cooperatively with full voice acting, motion capture, and a fully flushed out epic story. Something Elite Dangerous won’t be doing as it’s more focused on getting the open world where players make their own stories out and well done. Later on Star Citizen the persistent universe which will be something similar to what Elite Dangerous already has. Mass multiplayer kind of sandbox where you get to make your own story and play with lots of other peoples in large groups. So the real question comes down to: which should I play? Which should I buy? I always chuckle at this idea when I see it in a comment, being one: they’re a year apart on the release, and the fact that we space sim fans don’t really have any other games coming out of this quality, at least not in the last 10 years. So with space sims of this size and caliber coming out I’m picking up both copies! I mean hell, why not? It’s great that these two titles are taking very different approaches giving gamers a nice variety. But let me know what you guys think. Can there be only one? Or will you jump in and enjoy both games as they release. Let me know in the comments below! As always watch your six and thanks for watching.

Comments

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    Vignesh Durai

    It has been a couple of years since both the games came out. Can we have a new video that compares star citizen and elite dangerous?

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    Sox GoPro

    I'd love to see star citizen on ps4 but its no where near powerful enough to support that game. Star Citizen is by far the greatest space sandbox title hands down and i love their quality over quantity approach, how much space do we really need at the expense of playability and graphics ?

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    Sir Jon Smith III

    I do not consider ED done. It is one of the most shallowest of games. SC 3.0 will give it a run for its money. And that game is still in Alpha.

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    Jaime Martínez de Velasco Astorga

    in my oponion

    Pros of SC:
    Amazing graphics, better gameplay due to walking inside ships/stations/planets/cities,
    floating in space,
    NPCs,
    cities

    Cons:
    "limitated" galaxy ("only" 100 systems) the discovery feeling is lower
    Quantum travel system is a shit. It destroys the feeling of traveling.
    I dont really love the ships desgins. I prefer the ED desings.
    Space stations are too present day desing style, not really futuristic.
    I hate the fact that there are other space races that juts look like humans but with animal faces.

    Pros of ED:
    Better space inmerssion, better traveling method. and better discovery feelings.
    Having 400 billion systems gives you the feeling of being in space.
    Better ship desgins and better stations (more futuristic)
    Better lore (humans all over the galaxy with their wars and empires)
    Better aliens (little proofs of really strange alien life, not just humans with reptile faces) It gives you the feeling of being in contact with the unknown

    Cons:
    Lower graphics. Planets look like a big cheese. The feeling of being in front of a colosus rock is lower. SC really gets that feeling.
    Cant get out of the ship, or walk around
    No NPC (except for other ships)
    No air planet to land (yet)

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    GorillaPHX

    Just a question. How can we even compare these two games at all? In fact, one is a fully fledged game (all be it "shallow" by accusation), and the other is… I don't even know what to call it, a "concept" that you can buy into? Star Citizen isn't a game as of yet. It's not complete and sitting at a budget of $141,000,000 coming into 2017 with no visible wrap up to the game in sight, you can't even really call this thing a game really. Elite Dangerous, on the other hand, is a complete game. Depth of content or not, all the mechanics of the game are in place, and now they are essentially rolling out DLC to expand upon the game. Additionally, ED:H at this point can always create story driven content if the fans and developers choose to where as Star Citizen, you can pay $500 for a ship that you can't even really fly. As far as I am concerned, when people compare the two games, what they really are comparing is a fully fleshed out game vs. a game concept. There is no comparison. Caveat emptor.

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    cheese master

    3:00 " smooth lines, as if they are worried about drag in space".
    This guy has not yet heard of a Type 7 Hauler, I see.

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    H H

    Pretty much the only thing I Iike better in Elite ( besides vr ) is the way the ships handle… yes its less realistic than in Star Citizen but the way they did it in Elite makes me enjoy the "flying" more. So I really enjoy playing Elite better for now. Might change when Citizens development progresses though.

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    purified autism

    "*Elite Dangerous has no ship builders or stories*"
    Falcon DeLacy Anaconda, originally owned and built by RimLiner galactic, is now the pride of Falcon DeLacy shipyards after various mergers and contract. Used by civilians and Law Enforcement.

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    Marco Iaconelli

    https://www.kickstarter.com/projects/1461411552/elite-dangerous im just waiting 🙂 im shure i dont need SC if it comes out……if it comes out

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    djdkdshlg

    In my mind, if we assume that both games fulfill their promises completely . . . they'll end up as being more or less the same. I do however think that SC will be better because, if Elite has billions of systems, the chance that you'd meet another player is pretty low. SC has a few hundred, so the universe would feel more "alive."

    Also, does Elite have persistence?

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    INEEDMONEY

    The first person is not on and ppl say it's better than Star Citizen, call me when they release the FP and we will compare with Star Citizen then, not before ! Thx

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    GriffdotEXE

    By the time I've bought and played the crap out if elite dangerous and it gets boring, star citizen should only be another year until release by then 😄😄😄👍

    Also, who the heck is gonna buy your $15,000 ship pack 5 years before the game will even come out…

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    Paolo Pomes

    Hello, I come from the end of 2017 and oh boy… yeah. Elite is where it was supposed to be while SC in still not in ALPHA. So much for that…

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    Xyz

    Until sc Actually gives us something playable it's just a shitty money grab but if sc does what it wants to do elite is fucked

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    Andrew Burnley

    Hi guys and girls i have both of these games and although i true love ED I cant wait to play 3.0 alpha of Star Citizen as we get full walk around planets something ED is struggling to do along with walking around your own ship, and we have to remember Star Citizen is still in development mode and may offer a better experience, ED i bought out of playing went it first came Yes i am that old!!! But i like the Star Citizen for its attention to detail although flying and shooting is a bit of a task for me at the moment, but walking around city scape and planetary bodies up for grabs soon i think SC will give you a more in depth game than ED

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    Fisk K.

    Both started their kickstarter donation about at the same time, star citizen got more cash than frontier, but still frontier managed to build a game faster that was actually playable. Yes, Star Citizen has no doubt it's plus sides, like the cities, the 1st Person elements and ship design.
    But it's way to buggy, and flying isn't as satisfying like flying a ship in Elite. Also, the beyond updates for Elite in the next year will bring a lot of new stuff as well, including new ships that vary from the ones we know so far, new planet design and new exploration elements. The Alien research (Thargoids and Guardians) is a lot of fun too, if your into that kinda stuff. That also goes for combat, really nice seeing these ships blow up 😀

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    Evangelos Gallos

    You cant make Star Citizen Vs Elite Dangerous, is like Barcelona vs one village from China. Is totally different games and different categorys. The graphics in elite dangerous isnt so good. The cockpit snf the stations looking or the standings looking like anime like cartoon. Nothing seriously, and as you said they have 400bilions planets in Elite dangerous but all is similar litle bit with others planets. In star citizen will not be similar planets or city will be all different even and the doors change style.

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    Tyler Moore

    Star citizen release in 2015 it’s 2017 and it’s still in development and needs to be polished a lot. Elite dangerous is a lot more polished.

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    woah

    I think SC is more about quality, story and detail, elite is more about quontaty ant exploration, i think elite just needs more detail on the planets and a better story, how the galaxy interacts with the players, SC on the other hand needs to hurry becouse we have been waiting forewer

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    FildasKirk

    2030: Robert Space Industries has just announced a brand new module for the Star Citizen, currently in pre-Alpha: The Forever module. It is supposed to contain some form of an easter egg about certain old FPS game. One of the weapons made available by this module is something called "the mighty foot".

    Kudos to all who get the reference (well, double reference)

    Note, that while I am an E:D player, I wouldnt actually mind playing SC based on the promised features. E:D is a great game and SC IMO can be. The point is I bought the game I could play at the moment I made the purchase and it is still the only playable of the two. Unfortunately time issues prevent me from playing both if SC was available. Nevertheless I cannot help myself but to make a little joke about the time SC takes. If you have a sense of humor and realize which older game franchise I am talking about, give it a laugh as well while you wait fro SC (just hope that the final result will not end up like the one game I am referencing, I sincerly hope not – a good competition will keep both E:D and SC running).

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    Christian Senyk

    Been playing the crap out of Elite these days. Star Citizen is just a crap banana being dangled in front of our faces, but I want it so bad. They need to get it together.

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    Franz Bauer

    it is now 2018. Elite Dangerous is nearing the release of the major "Beyond" update, and SC is still not out. that settles it then.

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    Maxicat

    Here we are in 2018 and star citizen is still in alpha meanwhile elite dangerous is on the third major series of updates.

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    Awesomator

    I think that star citizen will release in about 10 years but it will be the best space sim game ever for a long time

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    L- Rodaz

    Captains log star date 23/4/2018!!! After traveling threw elite dangerous space for around 4years now the crew and I have come to tell you that "star citizen" is still nowhere to be seen and is still stuck in ALPHA….hahaha

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    cofside

    so one question ,, I am often told I have my head in my back end.  Be this as it may would that then make my six, when you say watch your six,  my breasts.  If so then just call them tits.  So watch your tits everyone

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    Gabriel Berger

    I may have missed it, but have you done a more recent comparison? I haven't really been keeping up with SC, but I do play Elite so I'd love to see how they've come along relative to eachother.

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    Adriaan Botha

    Yes Me to Bought the game and now i can not play it Dont Fall for the Youtuber that is playing the game they Are a bunge of fuking dicks Probery working with that as holes trying to Promote the game ( The small Print with not Giving your money back is
    FPS is a Problem we Will not Fix it Fuck OOF

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    Bawbster1

    Right now, one is finished and one is not. So, technically, you kinda have to give the nod to Elite Dangerous…
    however, looking at it objectively, recent updates on Star Citizen seem to show the delivery of promises many thought would not be fulfilled. Sure, it may still yet be another 5 years upon release, but when an Alpha version of a game is drawing close comparisons to a finished product, Elite Dangerous simply will not be as deep or as good.

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    Fa Kenews

    "So star citizen will release either this year, or within the next 700 years."

    "Thus making the two games telease approximately 704 years apart from one another."

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    Fa Kenews

    SC fanboys in this comment section amuse me.

    Its all "Well, Chris roberts pinky swore this and this and this and this!"

    And then Elite fanboys come in with the big boy hardpoints "Well, In elite, I CAN DO this and this and this and this on my own."

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    Thomas B

    "Multiple people can crew ships in Star Citizen" if you believe that you probably already paid $1000 for some JPEGS, and they weren't even from the Fappening

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    Sam Vortex

    More like a 5 year + release difference Star Citizen is gonna be released in like 2030 if it continues like dis

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    Demmrir

    "They're coming a year apart." Oh, the blissful ignorance of 2014.

    That said, wondering where you got the idea Elite's ships were much smaller than SC's. They're bigger. (And EVE's are bigger than Elite's. I think it's just that no-first-person lends a lack of sense of scale that makes spaceships look smaller.)

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    vasalem

    so far star citizen seems to be far superior because you can do more than just fly ships and drive rovers. to me elite dangerous is like a watchdogs games where you do all your missions without ever leaving the car.

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    Miroslav Kocúr

    Space sims? Really? Orbiter is a spacesim, Kerbal spaceprogram is a spacesim, SC and ED are arkades set in space, no irbital physics, no realism, no nothing "sim" related.

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    CmTiger

    Elite dangerous give you a real feeling that you actually exploring solar systems. from what I saw on other videos with Star citizen when you travel between planets, you lose the control of the ship (something that "no man sky" is doing (god forbiden…)).

    Time and distance are so real on Elite Dangerous… That what I tried to say.

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    Blu5Hit

    its 2019 and still Star Citizen is just a alpha =))), 2020 will be the year =)). Elite dangerous will release atmosferic planets and space legs in 2020 so most of the star citizen players will jump ship and come to elite so gl Robert, u did with star citizen the same as freelancer wait untill a company buys the ip off you and they finish the game for you!!!

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    yash adalti

    budgeted peeps can't afford to buy both, which is most of us trying out the genre, so the question remains, WHICH ONE IS BETTER?

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